I thought it would be nice to make a recap once again (mentioned this in yesterday’s blog post, this was written mainly before that one), the last one I did was in December 2018 I think. But since I did so much in the last month I thought I’d go through it again, you know, just so that I can see everything I’ve accomplished. By the way, the photograph has no correlation to today’s post, I just thought Grissu looks kinda sweet.
I know I’ve released SP7 in march but so many additional features were added during the first part of April, in fact, there is nothing left for me to work on which feels really nice. It finally gave me time to focus on other stuff. A complete list of changes can, of course, be found in the log.
There are still sometimes ideas in my head to keep adding new stuff or making a complete overhaul of the website, but frankly, I’m thankful my mind is focused on other stuff, finally!
Who knew this special situation would lead me to start working with Blender again. I know that initially, I thought my mac wouldn’t be able to handle it but it turns out I had to understand Blender a bit better again and realized what I have to tweak to make it work. It still takes a lot of time to render images and even longer to render animations, but there is a plan in place to change that in the future.
I’ve started with simple shapes, like my office then went on to create, or start, my whole apartment in miniature form. From that, I went on to more complex ones like glass and pepperoni (or pepper or whatever people call it), created a goody for a side project, and ended up doing my own version of Bender in 3D. I also started to play around with camera tracking and adding models into real live footage and animating them there. This is where the render time blew up and where I can’t wait for a proper Blender machine.
I’m so invested in Blender it’s crazy, I keep being glued to the monitor and always try to improve my images and learn new stuff, hopefully, this keeps going. But the coolest thing is mixin real live footage with animation or making complete animations, so many possibilities to make cool stuff.
I didn’t really finish anything here but started quite a few projects. I’m not sure if all of them will ever see the light of day but it was important for me to pick up the camera again, play around with it and see what’s possible. But I realized once again that being behind the camera, choosing angles and compositions is the thing I love, and being in front of the camera and ‘acting’, prevents me from successfully doing that in an efficient way. (with Race I was able to do that and I loved it)
But nonetheless, there are some clever ideas lingering in my head and some stuff was already shot (some needs to be reshot) but I didn’t want to rush anything, so I will take my time and finish them when I feel like they are ready to move forward.
My goal beginning in April (or was it the end of March?) was to get into a routine and actually use this free time and do stuff. I mean I could just lean back and watch TV all the time but I wanted to do stuff with all my free time and I think looking back at the last 30 days, I really did that. Now I look forward to the next 30 days and what funky stuff I will produce in that time frame.