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A fresh start with further improvements

After watching some more video tutorials on Blender, I decided to start from scratch with the sheep and try to make it easier to manipulate the head. So I worked with mirroring for the eyes to achieve a better symetry and tried to move the objects better on their axis, especially the now moving eyeballs. And finally I added some grass to finish the whole thing. The result looks stunning (took me around an hour to render the video) but I find that by trying to achieve perfection, the sheep ended up looking not as bored as in the first try. Maybe I will play around with some angles from the head and the camera but because of the grass now, everything takes longer to render, so…